Faction counters: who beats whom?
Follow the Rover, Stalwart and Aeronaut counter cycle, the 20% damage bonus and Mariner adjustments.

Find faction counters, pet candidates and five-hero lineups for the roles your team needs.
Follow the Rover, Stalwart and Aeronaut counter cycle, the 20% damage bonus and Mariner adjustments.

Compare same-faction HP bonuses from two to five heroes, the 18% bonus for 4+1 and lineups with Mariners.

Hopper opens in server week 17 and Chompy in week 19. Compare low-HP survival, critical support and all ten pets.

Match Alita’s back-row area damage and critical stat with Chompy or Starhorn, then try a five-Aeronaut lineup.

Try two front-row heroes, three back-row heroes and one pet: healing, front-row damage, Aeronaut, Rover, Mariner and starter lineups.

Each full star a hero earns adds 1 Star Point to that hero's faction. See how the separate pools work, why X-SSR heroes don't count and which nodes to raise first.

Rarity, type, opening week and hatching time for all ten pets, plus levels, training stages, Marks and the stage where each skill unlocks.

Don't count locked skills, remember that Dodo's and Hopper's first buffs go to two random heroes, and check who stands nearest when you bring Buckler.

Meet Shark, Ragnar, Knotty, Undine and Dave, see how the Mariner rules work and compare 5 Aeronauts with 3 Aeronauts plus 2 Mariners.

These candidates fit positional and skill conditions. Choose around pet growth and the opposing lineup.