
Operation Ricochet
Covers chapters 1 to 5 (50 levels). Chapter 6 and later can differ by server or game version.
Clear all 50 levels without wasting Operation Tickets. Choose the chapter and level where you are stuck.
Find my levelThree-line summary

Quick tip
- Drag to aim, then let go to shoot.
- A normal attempt costs 1 Operation Ticket. You get it back if you fail.
- If a run goes wrong, exit and start again. Exiting doesn't use an Operation Ticket.
Find my level
A yellow border and warning mark levels people get stuck on.
Basic rules
- You have 5 bullets per level. After each shot, count your bullets and the enemies still standing.
- Take out every enemy and free any trapped allies. If an ally dies, you fail.
- You recover 1 Operation Ticket every 4 hours, up to 6. If you need more, you can ask your alliance members.
- If your first screen doesn't match the picture, check the chapter, level number and platform layout before copying the shot.
- Claim Victory skips the level for 2 Operation Tickets. Give it a few tries first.
Chapter 1


1-2 · Shoot toward the yellow dot when the hanging platform matches the picture.
Picture availableImages: acephenix · VK
1-3 · Set your aim line on the lower-right wall corner.
Picture availableImages: acephenix · VK
1-4 · Match the enemy platform's height to the picture before you shoot.
Picture availableImages: acephenix · VK
1-5 · Use the yellow dot on the right of the cross-shaped barrier to aim.
Picture availableImages: acephenix · VK
1-6 · Line up with the yellow dot beside the upper-right barrel, then shoot.
Picture availableImages: acephenix · VK
1-7 · Start with the yellow dot on the floor. Match your platform layout too.
Picture availableImages: acephenix · VK
1-8 · Line up your shot when the upper platform reaches the position shown.
Picture availableImages: acephenix · VK
1-9 · Start from the yellow dot between the lower-right enemy and the barrel.
Picture availableImages: acephenix · VK
1-10 · Aim at the yellow dot on the right pillar and shoot.
Picture availableImages: acephenix · VKChapter 2

People get stuck here

2-1 · Place your aim line against the inner corner of the left pillar.
Picture availableImages: acephenix · VK
2-2 · Match the yellow dot on the wall below the right-hand barrels, then fire.
Picture availableImages: acephenix · VK
2-3 · Put the yellow aim point at the right edge of the middle pillar.
Picture availableImages: acephenix · VK
2-4 · Try a shot toward the yellow dot on the floor.
Picture availableImages: acephenix · VK
2-5 · Line up your shot with the wall to the right of the upper enemy.
Picture availableImages: acephenix · VK
2-6 · Use a floor bounce for the right enemy and the barrel blast for the upper one.
Video availablePeople get stuck hereImages: acephenix · VK
2-7 · Aim at the sloped right wall to hit the lower enemy first.
Video availablePeople get stuck hereImages: acephenix · VK
2-8 · Hit the middle enemy, then aim at the platform corner below the upper-right enemy.
Video availablePeople get stuck hereImages: acephenix · VK
2-9 · Bounce off the floor to burst the middle barrels, then aim at the enemies still standing.
Video availablePeople get stuck hereImages: acephenix · VK
2-10 · Hit the upper-right enemy first, then bounce off the upper bar toward the lower-right barrel.
Video availablePeople get stuck hereImages: acephenix · VKChapter 3

3-1 · Aim at the yellow dot beside the barrel above the middle structure.
Video availableImages: acephenix · VK
3-2 · Choose the picture or clip that matches your starting layout, then follow its aim point.
Video availableImages: acephenix · VK
3-3 · Match the platform layout to your screen before following the marked aim point.
Video availableImages: acephenix · VK
3-4 · Use the yellow floor dot for your first aim.
Video availableImages: acephenix · VK
3-5 · Aim using the yellow dot beside the square structure on the right.
Video availableImages: acephenix · VK
3-6 · Match both the yellow dot on the right wall and the vertical platform's position.
Picture availableImages: acephenix · VK
3-7 · Place your aim line on the yellow dot beside the right enemy.
Picture availableImages: acephenix · VK
3-8 · Line up with the contact point on the left wall, then release.
Picture availableImages: acephenix · VK
3-9 · Aim at the yellow dot when the upper platform matches the pictured height.
Picture availableImages: acephenix · VK
3-10 · Match the moving platform's position, then aim toward the floor.
Picture availableImages: acephenix · VKChapter 4

4-1 · Start with the aim point beside the middle rock, then watch the lower-right enemy.
Video availableImages: acephenix · VK
4-2 · Place the yellow aim point beside the barrel above the right frame.
Picture availableImages: acephenix · VK
4-3 · Use the yellow dot to the right of the middle slope to aim.
Video availableImages: acephenix · VK
4-4 · Try lining up your shot with the lower corner of the right frame.
Video availableImages: acephenix · VK
4-5 · Place your aim point on the upper horizontal wall, then let go.
Video availableImages: acephenix · VK
4-6 · Use the yellow floor dot and the platform height to compare the aiming paths.
Video availablePeople get stuck hereImages: acephenix · VK
4-7 · Aim using the yellow dot on the middle wall and the upper triangular wall.
Video availableImages: acephenix · VK
4-8 · From the hanging platform, aim at the upper barrel, then the middle crates, then the right enemy.
Video availableImages: acephenix · VK
4-9 · Line up your aim with the floor contact point.
Video availableImages: acephenix · VK
4-10 · Aim using the yellow dot on the upper wall. The clip starts with the upper enemy.
Video availableImages: acephenix · VKChapter 5

5-1 · Aim at the yellow dot on the upper-right wall.
Video availableImages: acephenix · VK
5-2 · Use the aim point above the right enemy. If your ally dies, the run ends.
Video availableImages: acephenix · VK
5-3 · Aim at the corner below the ceiling. Keep the ally in the middle out of your shot.
Video availableImages: acephenix · VK
5-4 · Start with the yellow dot beside the upper-right enemy. Avoid the ally below.
Video availableImages: acephenix · VK
5-5 · Try setting your aim line on the contact point of the right wall.
Video availableImages: acephenix · VK
5-6 · Match the yellow dot above the right enemy, then fire.
Video availableImages: acephenix · VK
5-7 · Aim at the contact point beside the upper-left enemy. Keep both allies out of the shot.
Video availableImages: acephenix · VK
5-8 · Try lining up with the yellow dot on the upper-left vertical wall.
Video availableImages: acephenix · VK
5-9 · Aim toward the right enemy and the bombs. Take out every enemy and free both trapped allies.
Video availableImages: acephenix · VK
5-10 · Aim at the upper enemy, then compare the floor bounce point. Recheck the bombs after they move.
Video availableImages: acephenix · VKAfter all 50 levels
After you clear all 50 levels in 5 chapters, Random Challenges pick a level you have already cleared. Each attempt costs 1 Operation Ticket. Use the level number to find it in this guide.
Covers chapters 1 to 5 (50 levels). Chapter 6 and later can differ by server or game version.
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Game version 2.6.200
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