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Server time12:32
Alliance ClashDay 2 ×2
TILESMANIA

Underground Goldmine

We're rich! It's a whole gold vein! Guard your gold, then snatch it from everyone else!

Territory & battlefieldInferred

Underground Goldmine event icon#13000323
ParticipationInferred
Solo
Min. Power Plant levelGame data
10
Cross-serverGame data
Yes
Since versionGame data
2.3.800

Reward previewGame data

Shown in the event center
  • Gold BarGold Bar

In-game rulesIn-game rule

Underground Goldmine Rules

▼Background We've struck gold! But this cursed cave is tiny, so there's not enough room for everyone. Protect your claim, and don't be afraid to jump someone else's. ▼Requirements Chiefs with a Power Plant at Lvl 10 or higher. ▼Rules 1. There are 6 levels in the Underground Goldmine. The deeper you go, the more you'll dig up. 2. On levels 1-5, you can only deploy one squad at a time. At level 6, you can deploy up to 5 squads to the same mine. 3. At Level 6, you start with 3 squads. The 4th and 5th slots can be unlocked with items from the Goldmine Store. 4. At Level 6, participating troops are sorted by power (highest to lowest) before battle begins. 5. The squad sent into the Goldmine consists entirely of gold-hungry followers rather than troops from your Settlement, so no actual troop losses will occur. 6. Dig Sites are extremely limited and there are no rules. Plunder Gold from others and take their spot to continue digging for yourself. 7. Any new digging operation is protected from raids for the first 30 min. 8. On levels 1-4, you can recall squads at any time. On levels 5-6, squads must mine for at least 45 min before they can be recalled. 9. A successful raid steals 50% of the Gold Bars the defender has already dug up. 10. If someone steals from you, you can take revenge until you get your Gold back! 11. Gold Bars can be spent at the Goldmine Store. 12. Mining actions must be started and completed within the event period. Only Gold Bars obtained during the event will count toward the leaderboard.